[config]
unlockcost = 0
lockable = 0
classname = "SIM_PowerModule"
category = "OTHER"
size = "FRIGATE"
name = "frigate power II"
#guiname = "Power Generator II"
guiname = " II"
#description = "Once you start adding some basic shields and decent beam weapons, you will find the standard frigate power modules just aren't meaty enough. This is the next stage up."
description = "һ˲ֻܺ͹㽫Ļ׼ģ齫ʹáôҪġ"
weight = 45
hitpoints = 5
cost = 104
icon = module_powergen_v5.dds
crew_required = 20
powerconsumed = 0
powerproduced = 18
slot_type = STANDARD
uisortpos = 4040

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerproduced,DECIMAL
4 = crew_required,INTEGER
